terça-feira, 5 de outubro de 2010

FIFA Soccer Games For XBox And Playstation - The Developments And Enhancements

The FIFA games have a long heritage stretching back to 1993. It's spanned across every major games console since then and was the first game to receive the official license from FIFA, the world governing body of football. Many of the latest games include exclusively-licensed leagues and teams, giving a boost over the competition. Its growth since the original game is phenomenal and is heavily based on community feedback in some cases. It's released annually and is published and developed by Electronic Arts. Considered the best games, the FIFA soccer games for XBox and Playstation have seen some of the biggest expansion in terms of content.

 

2006

 

The first FIFA game to touch the XBox 360, it marked the refinement of the franchise. It stripped down the available teams and instead focused on the four European leagues as well as the Mexican Clausura and national teams. The atmosphere has also been dramatically improved with the crowd now reacting in a more human manner. They will react to the different events throughout the game, the crowd will be local to the region where the match is taking place and there will also be differing sizes of support, such as a small part of the crowd cheering away, while the rest is home.

 

FIFA 08

 

'Be a Pro Mode' has been improved since the previous games as it now allows the user to play a single player, rather than having the ability to swap between any of the team. Additionally, the multiplayer aspects of the game have been improved, such as allowing online cooperative play and interactive leagues between players. This means players can choose a league and team to play against a real opponent and also includes trick moves, a bonus over previous iterations of this mode. FIFA 08 also saw an overall decrease in speed throughout the game.

 

FIFA 09

 

While each FIFA game sees improvements per release of the game, FIFA 09 supposedly included 250 changes. While not exhaustive, here are some of the largest changes. The user's players now exhibit more responsiveness in many situations, such as when in control of the ball and when two players collide. The entire collision system has been thoroughly redesigned so that during the collision, the players' speed, weight and power will have an effect who comes out best in that particular confrontation. Furthering this responsiveness, the goalkeeper has also been improved to recover faster, position himself better and react more intelligently.

 

Following even this large assortment of changes, there are further improvements to the weather and time. While in Manager mode, there are no weather effects, but Kick-Off mode allows for rain and snow matches. Dependent on the stadium, matches can be played during the day, dusk or night.

 

2009

 

FIFA 10 is the latest FIFA game available and brings less improvement, but perhaps more important ones for some gamers. The Manager Mode sees its major revision for this iteration. The user can now employ an Assistant Manager to deal with the team line-up as well as other squad-specific details. Additionally, finances are less focused on the sponsors and more on the wages dealt to them. The Manager Mode also shows news about other people's own Manager events. One exceptional improvement is the Auto-Resolve, which is no longer apparently random, but resolves a match based on each team's strength now.

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